Game ON! An insight into the massive global gaming industry and the growing role of NZ as a game dev hub

Hear from local and international game developers and studio heads, about the future potential of the USD$139 billion global industry.

What's it all about?

The global gaming industry is currently worth USD$139 billion, and in 2018 NZ Game Development Revenue hit NZ$143 Million, a whopping 43% Rise on the previous year.
Hear from local and overseas game developers and studio heads on what this huge growth industry does, and how to be part of this global boom!

Find out what is happening in our local Dunedin game studios, plus get an insight into the skills that will give you an edge when looking to work within this exciting global industry. 

See speakers below. 

 

Seats will be limited so registration is essential. 

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Signal ICT Graduate School, 123 Vogel St, Dunedin

Tuesday 21 May
12:00pm - 1:30pm

Free event
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Speakers

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Zoe Hobson

Board Member of NZ Game Developers Assn/ MD Runaway Play

Zoe has a strong background in the media industry. She has worked in game production (PC and mobile), film production (recently released I Survived a Zombie Holocaust), digital media, print media and television over the last fifteen years. She returned to Dunedin from Auckland, drawn by the start-up and tech scene here.

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Sid (Siddhartha) Vinchurkar

Marketing Lead - O'Callaghan

Sid is an entrepreneurial creative professional with twelve years of multicultural and international work experience across digital media, mobile, marketing and technology in various leadership roles.
Sid has set up teams for two global mobile gaming companies, incorporating a multinational, an acquisition and a global merger. He conceived and built two internet properties (JustEmploy.com and StartupHack.com) in his spare time. As a founder and chief of a company with verticals, he has experience of the global gaming industry and now resides in Dunedin.

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Sam Barham

Chief Monkey - Balancing Monkey games

Sam has worked as a software developer for 20 years, in everything from children's animation to air traffic control, and from live television broadcast to server architecture. He also spent several years at Straylight Studios, working on various serious games. He's now building his first solo game, a non-violent city building strategy game.

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